Design Patterns
There are three basic classifications of patterns Creational, Structural, and Behavioral patterns. Creational Patterns • Abstract Factory :- Creates an instance of several families of classes • Builder : - Separates object construction from its representation • Factory Method :- Creates an instance of several derived classes • Prototype :- A fully initialized instance to be copied or cloned • Singleton :- A class in which only a single instance can exist Note : - The best way to remember Creational pattern is by remembering ABFPS (Abraham Became First President of States). Structural Patterns • Adapter :-Match interfaces of different classes . • Bridge :-Separates an object’s abstraction from its implementation. • Composite :-A tree structure of simple and composite objects. • Decorator :-Add responsibilities to objects dynamically. • Façade :-A single class that represents an entire subsystem. • Flyweight :-A fine-grained instance used for efficient sharing...
Comments
Post a Comment